3 * Copyright (C) 2010-2013 Team XBMC
6 * This Program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2, or (at your option)
11 * This Program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with XBMC; see the file COPYING. If not, see
18 * <http://www.gnu.org/licenses/>.
25 #include "Interfaces/AESound.h"
26 #include "Utils/AEWAVLoader.h"
27 #include <pulse/pulseaudio.h>
29 class CPulseAESound : public IAESound
32 /* this should NEVER be called directly, use AE.GetSound */
33 CPulseAESound(const std::string &filename, pa_context *context, pa_threaded_mainloop *mainLoop);
34 virtual ~CPulseAESound();
36 virtual void DeInitialize();
37 virtual bool Initialize();
41 virtual bool IsPlaying();
43 virtual void SetVolume(float volume);
44 virtual float GetVolume();
46 static void StreamStateCallback(pa_stream *s, void *userdata);
47 static void StreamWriteCallback(pa_stream *s, size_t length, void *userdata);
48 void Upload(size_t length);
50 std::string m_pulseName;
51 std::string m_filename;
52 CAEWAVLoader m_wavLoader;
55 pa_context *m_context;
56 pa_threaded_mainloop *m_mainLoop;
58 pa_sample_spec m_sampleSpec;
59 pa_cvolume m_chVolume;
62 float m_maxVolume, m_volume;