3 * Copyright (C) 2011-2013 Team XBMC
6 * This Program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2, or (at your option)
11 * This Program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with XBMC; see the file COPYING. If not, see
18 * <http://www.gnu.org/licenses/>.
22 #include <AudioUnit/AudioUnit.h>
24 #include "cores/AudioEngine/AEAudioFormat.h"
25 #include "cores/AudioEngine/Interfaces/AE.h"
26 #include "utils/StdString.h"
28 class ICoreAudioSource;
31 * ICoreAudioSource Interface
33 class ICoreAudioSource
36 std::string m_inputName;
37 AudioUnitElement m_inputBus;
39 // Function to request rendered data from a data source
40 virtual OSStatus Render(AudioUnitRenderActionFlags* actionFlags,
41 const AudioTimeStamp* pTimeStamp,
44 AudioBufferList* pBufList) = 0;
45 //std::string InputName() { return m_inputName; };
46 //void InputName(std::string inputName) { m_inputName = inputName; };
48 //AudioUnitElement InputBus() { return m_inputBus; };
49 //void InputBus(AudioUnitElement inputBus) { m_inputBus = m_inputBus; };