3 * Copyright (C) 2011-2013 Team XBMC
6 * This Program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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22 #include "cores/AudioEngine/Utils/AEAudioFormat.h"
23 #include "cores/AudioEngine/Interfaces/AE.h"
24 #include "ICoreAudioSource.h"
26 class ICoreAudioAEHAL;
27 class CAUOutputDevice;
30 * ICoreAudioAEHAL Interface
36 virtual ~ICoreAudioAEHAL() {}
39 virtual bool Initialize(ICoreAudioSource *ae, bool passThrough, AEAudioFormat &format, AEDataFormat rawDataFormat, std::string &device, float initVolume) = 0;
40 virtual void Deinitialize() = 0;
41 virtual void EnumerateOutputDevices(AEDeviceList &devices, bool passthrough) = 0;
42 //virtual CAUOutputDevice *DestroyUnit(CAUOutputDevice *outputUnit);
43 //virtual CAUOutputDevice *CreateUnit(ICoreAudioSource *pSource, AEAudioFormat &format);
44 //virtual void SetDirectInput(ICoreAudioSource *pSource, AEAudioFormat &format);
45 virtual void Stop() = 0;
46 virtual bool Start() = 0;
47 virtual double GetDelay() = 0;
48 virtual void SetVolume(float volume) = 0;