2 * Copyright (C) 2010-2013 Team XBMC
5 * This Program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2, or (at your option)
10 * This Program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with XBMC; see the file COPYING. If not, see
17 * <http://www.gnu.org/licenses/>.
21 precision mediump float;
22 uniform sampler2D m_samp0;
24 varying lowp vec4 m_colour;
29 gl_FragColor.r = m_colour.r;
30 gl_FragColor.g = m_colour.g;
31 gl_FragColor.b = m_colour.b;
32 gl_FragColor.a = m_colour.a * texture2D(m_samp0, m_cord0.xy).a;