strip added smb:// shares of their user/pass when adding, and instead store that...
[vuplus_xbmc] / project / VS2010Express / UnrarXLib.vcxproj
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3   <ItemGroup Label="ProjectConfigurations">
4     <ProjectConfiguration Include="Debug (DirectX)|Win32">
5       <Configuration>Debug (DirectX)</Configuration>
6       <Platform>Win32</Platform>
7     </ProjectConfiguration>
8     <ProjectConfiguration Include="Debug (OpenGL)|Win32">
9       <Configuration>Debug (OpenGL)</Configuration>
10       <Platform>Win32</Platform>
11     </ProjectConfiguration>
12     <ProjectConfiguration Include="Release (DirectX)|Win32">
13       <Configuration>Release (DirectX)</Configuration>
14       <Platform>Win32</Platform>
15     </ProjectConfiguration>
16     <ProjectConfiguration Include="Release (OpenGL)|Win32">
17       <Configuration>Release (OpenGL)</Configuration>
18       <Platform>Win32</Platform>
19     </ProjectConfiguration>
20   </ItemGroup>
21   <PropertyGroup Label="Globals">
22     <ProjectGuid>{FE0A91C0-E30A-47CD-8A92-A508C9292452}</ProjectGuid>
23     <RootNamespace>UnrarXLib</RootNamespace>
24     <Keyword>Win32Proj</Keyword>
25   </PropertyGroup>
26   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
27   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'" Label="Configuration">
28     <ConfigurationType>StaticLibrary</ConfigurationType>
29     <CharacterSet>MultiByte</CharacterSet>
30   </PropertyGroup>
31   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'" Label="Configuration">
32     <ConfigurationType>StaticLibrary</ConfigurationType>
33     <CharacterSet>MultiByte</CharacterSet>
34   </PropertyGroup>
35   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'" Label="Configuration">
36     <ConfigurationType>StaticLibrary</ConfigurationType>
37     <CharacterSet>MultiByte</CharacterSet>
38   </PropertyGroup>
39   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'" Label="Configuration">
40     <ConfigurationType>StaticLibrary</ConfigurationType>
41     <CharacterSet>MultiByte</CharacterSet>
42   </PropertyGroup>
43   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
44   <ImportGroup Label="ExtensionSettings">
45   </ImportGroup>
46   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'" Label="PropertySheets">
47     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
48     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
49     <Import Project="XBMC for Windows.props" />
50   </ImportGroup>
51   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'" Label="PropertySheets">
52     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
53     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
54     <Import Project="XBMC for Windows.props" />
55   </ImportGroup>
56   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'" Label="PropertySheets">
57     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
58     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
59     <Import Project="XBMC for Windows.props" />
60   </ImportGroup>
61   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'" Label="PropertySheets">
62     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
63     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
64     <Import Project="XBMC for Windows.props" />
65   </ImportGroup>
66   <PropertyGroup Label="UserMacros" />
67   <PropertyGroup>
68     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
69     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir>
70     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir>
71     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir>
72     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir>
73     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir>
74     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir>
75     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir>
76     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir>
77     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
78     <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
79     <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">UnrarXLibd</TargetName>
80     <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">UnrarXLibd</TargetName>
81     <TargetName Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">UnrarXLib</TargetName>
82     <TargetName Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">UnrarXLib</TargetName>
83     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
84     <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
85     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
86     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
87   </PropertyGroup>
88   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">
89     <ClCompile>
90       <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
91       <Optimization>Full</Optimization>
92       <OmitFramePointers>true</OmitFramePointers>
93       <AdditionalIncludeDirectories>..\..\guilib;..\..\xbmc;..\..\xbmc\win32\;..\..\lib\win32\boost;..\..\lib\libSDL-WIN32\include</AdditionalIncludeDirectories>
94       <PreprocessorDefinitions>TARGET_WINDOWS;NOMINMAX;NDEBUG;WIN32;_LIB;_XBMC;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
95       <StringPooling>true</StringPooling>
96       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
97       <FunctionLevelLinking>true</FunctionLevelLinking>
98       <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
99       <PrecompiledHeader>Use</PrecompiledHeader>
100       <PrecompiledHeaderFile>rar.hpp</PrecompiledHeaderFile>
101       <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
102       <WarningLevel>Level3</WarningLevel>
103       <DebugInformationFormat>
104       </DebugInformationFormat>
105       <DisableSpecificWarnings>4800;4018;4146;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
106     </ClCompile>
107     <Lib>
108       <OutputFile>$(TargetPath)</OutputFile>
109     </Lib>
110   </ItemDefinitionGroup>
111   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">
112     <ClCompile>
113       <Optimization>Disabled</Optimization>
114       <AdditionalIncludeDirectories>..\..\guilib;..\..\xbmc;..\..\xbmc\win32\;..\..\lib\win32\boost;..\..\lib\libSDL-WIN32\include</AdditionalIncludeDirectories>
115       <PreprocessorDefinitions>TARGET_WINDOWS;NOMINMAX;WIN32;_DEBUG;_LIB;_XBMC;_USE_32BIT_TIME_T;HAS_DX;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
116       <StringPooling>true</StringPooling>
117       <MinimalRebuild>false</MinimalRebuild>
118       <BasicRuntimeChecks>Default</BasicRuntimeChecks>
119       <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
120       <BufferSecurityCheck>true</BufferSecurityCheck>
121       <FunctionLevelLinking>true</FunctionLevelLinking>
122       <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
123       <PrecompiledHeader>Use</PrecompiledHeader>
124       <PrecompiledHeaderFile>rar.hpp</PrecompiledHeaderFile>
125       <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
126       <WarningLevel>Level3</WarningLevel>
127       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
128       <DisableSpecificWarnings>4800;4018;4146;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
129     </ClCompile>
130     <Lib>
131       <OutputFile>$(TargetPath)</OutputFile>
132     </Lib>
133   </ItemDefinitionGroup>
134   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">
135     <ClCompile>
136       <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
137       <Optimization>Full</Optimization>
138       <OmitFramePointers>true</OmitFramePointers>
139       <AdditionalIncludeDirectories>..\..\guilib;..\..\xbmc;..\..\xbmc\win32\;..\..\lib\win32\boost;..\..\lib\libSDL-WIN32\include</AdditionalIncludeDirectories>
140       <PreprocessorDefinitions>TARGET_WINDOWS;NOMINMAX;NDEBUG;WIN32;_LIB;_XBMC;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
141       <StringPooling>true</StringPooling>
142       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
143       <FunctionLevelLinking>true</FunctionLevelLinking>
144       <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
145       <PrecompiledHeader>Use</PrecompiledHeader>
146       <PrecompiledHeaderFile>rar.hpp</PrecompiledHeaderFile>
147       <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
148       <WarningLevel>Level3</WarningLevel>
149       <DebugInformationFormat>
150       </DebugInformationFormat>
151       <DisableSpecificWarnings>4800;4018;4146;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
152     </ClCompile>
153     <Lib>
154       <OutputFile>$(OutDir)$(ProjectName).lib</OutputFile>
155     </Lib>
156   </ItemDefinitionGroup>
157   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">
158     <ClCompile>
159       <Optimization>Disabled</Optimization>
160       <AdditionalIncludeDirectories>..\..\guilib;..\..\xbmc;..\..\xbmc\win32\;..\..\lib\win32\boost;..\..\lib\libSDL-WIN32\include</AdditionalIncludeDirectories>
161       <PreprocessorDefinitions>TARGET_WINDOWS;NOMINMAX;WIN32;_DEBUG;_LIB;_XBMC;_USE_32BIT_TIME_T;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
162       <StringPooling>true</StringPooling>
163       <MinimalRebuild>false</MinimalRebuild>
164       <BasicRuntimeChecks>Default</BasicRuntimeChecks>
165       <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
166       <BufferSecurityCheck>true</BufferSecurityCheck>
167       <FunctionLevelLinking>true</FunctionLevelLinking>
168       <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
169       <PrecompiledHeader>Use</PrecompiledHeader>
170       <PrecompiledHeaderFile>rar.hpp</PrecompiledHeaderFile>
171       <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
172       <WarningLevel>Level3</WarningLevel>
173       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
174       <DisableSpecificWarnings>4800;4018;4146;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
175     </ClCompile>
176     <Lib>
177       <OutputFile>$(TargetPath)</OutputFile>
178     </Lib>
179   </ItemDefinitionGroup>
180   <ItemGroup>
181     <ClCompile Include="..\..\lib\UnrarXLib\archive.cpp" />
182     <ClCompile Include="..\..\lib\UnrarXLib\arcread.cpp" />
183     <ClCompile Include="..\..\lib\UnrarXLib\cmddata.cpp" />
184     <ClCompile Include="..\..\lib\UnrarXLib\consio.cpp">
185       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">
186       </PrecompiledHeader>
187       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">
188       </PrecompiledHeader>
189       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">
190       </PrecompiledHeader>
191       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">
192       </PrecompiledHeader>
193     </ClCompile>
194     <ClCompile Include="..\..\lib\UnrarXLib\crc.cpp" />
195     <ClCompile Include="..\..\lib\UnrarXLib\crypt.cpp" />
196     <ClCompile Include="..\..\lib\UnrarXLib\encname.cpp" />
197     <ClCompile Include="..\..\lib\UnrarXLib\errhnd.cpp" />
198     <ClCompile Include="..\..\lib\UnrarXLib\extinfo.cpp" />
199     <ClCompile Include="..\..\lib\UnrarXLib\extract.cpp" />
200     <ClCompile Include="..\..\lib\UnrarXLib\filcreat.cpp" />
201     <ClCompile Include="..\..\lib\UnrarXLib\file.cpp" />
202     <ClCompile Include="..\..\lib\UnrarXLib\filefn.cpp" />
203     <ClCompile Include="..\..\lib\UnrarXLib\filestr.cpp" />
204     <ClCompile Include="..\..\lib\UnrarXLib\find.cpp" />
205     <ClCompile Include="..\..\lib\UnrarXLib\getbits.cpp" />
206     <ClCompile Include="..\..\lib\UnrarXLib\global.cpp">
207       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">
208       </PrecompiledHeader>
209       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">
210       </PrecompiledHeader>
211       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">
212       </PrecompiledHeader>
213       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">
214       </PrecompiledHeader>
215     </ClCompile>
216     <ClCompile Include="..\..\lib\UnrarXLib\int64.cpp" />
217     <ClCompile Include="..\..\lib\UnrarXLib\isnt.cpp" />
218     <ClCompile Include="..\..\lib\UnrarXLib\log.cpp" />
219     <ClCompile Include="..\..\lib\UnrarXLib\match.cpp" />
220     <ClCompile Include="..\..\lib\UnrarXLib\options.cpp" />
221     <ClCompile Include="..\..\lib\UnrarXLib\pathfn.cpp" />
222     <ClCompile Include="..\..\lib\UnrarXLib\rar.cpp">
223       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">Create</PrecompiledHeader>
224       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Create</PrecompiledHeader>
225       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Create</PrecompiledHeader>
226       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Create</PrecompiledHeader>
227     </ClCompile>
228     <ClCompile Include="..\..\lib\UnrarXLib\rarvm.cpp" />
229     <ClCompile Include="..\..\lib\UnrarXLib\rawread.cpp" />
230     <ClCompile Include="..\..\lib\UnrarXLib\rdwrfn.cpp" />
231     <ClCompile Include="..\..\lib\UnrarXLib\recvol.cpp" />
232     <ClCompile Include="..\..\lib\UnrarXLib\resource.cpp" />
233     <ClCompile Include="..\..\lib\UnrarXLib\rijndael.cpp" />
234     <ClCompile Include="..\..\lib\UnrarXLib\rs.cpp" />
235     <ClCompile Include="..\..\lib\UnrarXLib\savepos.cpp" />
236     <ClCompile Include="..\..\lib\UnrarXLib\scantree.cpp" />
237     <ClCompile Include="..\..\lib\UnrarXLib\sha1.cpp" />
238     <ClCompile Include="..\..\lib\UnrarXLib\strfn.cpp" />
239     <ClCompile Include="..\..\lib\UnrarXLib\strlist.cpp" />
240     <ClCompile Include="..\..\lib\UnrarXLib\system.cpp" />
241     <ClCompile Include="..\..\lib\UnrarXLib\timefn.cpp" />
242     <ClCompile Include="..\..\lib\UnrarXLib\ulinks.cpp" />
243     <ClCompile Include="..\..\lib\UnrarXLib\unicode.cpp" />
244     <ClCompile Include="..\..\lib\UnrarXLib\unpack.cpp" />
245     <ClCompile Include="..\..\lib\UnrarXLib\volume.cpp" />
246   </ItemGroup>
247   <ItemGroup>
248     <ClInclude Include="..\..\lib\UnrarXLib\archive.hpp" />
249     <ClInclude Include="..\..\lib\UnrarXLib\array.hpp" />
250     <ClInclude Include="..\..\lib\UnrarXLib\cmddata.hpp" />
251     <ClInclude Include="..\..\lib\UnrarXLib\coder.hpp" />
252     <ClInclude Include="..\..\lib\UnrarXLib\compress.hpp" />
253     <ClInclude Include="..\..\lib\UnrarXLib\consio.hpp" />
254     <ClInclude Include="..\..\lib\UnrarXLib\crc.hpp" />
255     <ClInclude Include="..\..\lib\UnrarXLib\crypt.hpp" />
256     <ClInclude Include="..\..\lib\UnrarXLib\encname.hpp" />
257     <ClInclude Include="..\..\lib\UnrarXLib\errhnd.hpp" />
258     <ClInclude Include="..\..\lib\UnrarXLib\extinfo.hpp" />
259     <ClInclude Include="..\..\lib\UnrarXLib\extract.hpp" />
260     <ClInclude Include="..\..\lib\UnrarXLib\filcreat.hpp" />
261     <ClInclude Include="..\..\lib\UnrarXLib\file.hpp" />
262     <ClInclude Include="..\..\lib\UnrarXLib\filefn.hpp" />
263     <ClInclude Include="..\..\lib\UnrarXLib\filestr.hpp" />
264     <ClInclude Include="..\..\lib\UnrarXLib\find.hpp" />
265     <ClInclude Include="..\..\lib\UnrarXLib\getbits.hpp" />
266     <ClInclude Include="..\..\lib\UnrarXLib\global.hpp" />
267     <ClInclude Include="..\..\lib\UnrarXLib\headers.hpp" />
268     <ClInclude Include="..\..\lib\UnrarXLib\int64.hpp" />
269     <ClInclude Include="..\..\lib\UnrarXLib\isnt.hpp" />
270     <ClInclude Include="..\..\lib\UnrarXLib\list.hpp" />
271     <ClInclude Include="..\..\lib\UnrarXLib\loclang.hpp" />
272     <ClInclude Include="..\..\lib\UnrarXLib\match.hpp" />
273     <ClInclude Include="..\..\lib\UnrarXLib\options.hpp" />
274     <ClInclude Include="..\..\lib\UnrarXLib\os.hpp" />
275     <ClInclude Include="..\..\lib\UnrarXLib\pathfn.hpp" />
276     <ClInclude Include="..\..\lib\UnrarXLib\rar.hpp" />
277     <ClInclude Include="..\..\lib\UnrarXLib\rardefs.hpp" />
278     <ClInclude Include="..\..\lib\UnrarXLib\rarfn.hpp" />
279     <ClInclude Include="..\..\lib\UnrarXLib\rarlang.hpp" />
280     <ClInclude Include="..\..\lib\UnrarXLib\raros.hpp" />
281     <ClInclude Include="..\..\lib\UnrarXLib\rartypes.hpp" />
282     <ClInclude Include="..\..\lib\UnrarXLib\rarvm.hpp" />
283     <ClInclude Include="..\..\lib\UnrarXLib\rawread.hpp" />
284     <ClInclude Include="..\..\lib\UnrarXLib\rdwrfn.hpp" />
285     <ClInclude Include="..\..\lib\UnrarXLib\recvol.hpp" />
286     <ClInclude Include="..\..\lib\UnrarXLib\resource.hpp" />
287     <ClInclude Include="..\..\lib\UnrarXLib\rijndael.hpp" />
288     <ClInclude Include="..\..\lib\UnrarXLib\rs.hpp" />
289     <ClInclude Include="..\..\lib\UnrarXLib\savepos.hpp" />
290     <ClInclude Include="..\..\lib\UnrarXLib\scantree.hpp" />
291     <ClInclude Include="..\..\lib\UnrarXLib\sha1.hpp" />
292     <ClInclude Include="..\..\lib\UnrarXLib\strfn.hpp" />
293     <ClInclude Include="..\..\lib\UnrarXLib\strlist.hpp" />
294     <ClInclude Include="..\..\lib\UnrarXLib\system.hpp" />
295     <ClInclude Include="..\..\lib\UnrarXLib\timefn.hpp" />
296     <ClInclude Include="..\..\lib\UnrarXLib\ulinks.hpp" />
297     <ClInclude Include="..\..\lib\UnrarXLib\unicode.hpp" />
298     <ClInclude Include="..\..\lib\UnrarXLib\unpack.hpp" />
299     <ClInclude Include="..\..\lib\UnrarXLib\unrar.h" />
300     <ClInclude Include="..\..\lib\UnrarXLib\UnrarX.hpp" />
301     <ClInclude Include="..\..\lib\UnrarXLib\version.hpp" />
302     <ClInclude Include="..\..\lib\UnrarXLib\volume.hpp" />
303   </ItemGroup>
304   <ItemGroup>
305     <None Include="..\..\lib\UnrarXLib\ReadMe.txt" />
306   </ItemGroup>
307   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
308   <ImportGroup Label="ExtensionTargets">
309   </ImportGroup>
310 </Project>