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31 #ifndef WorkerInspectorController_h
32 #define WorkerInspectorController_h
34 #if ENABLE(INSPECTOR) && ENABLE(WORKERS)
36 #include <wtf/FastAllocBase.h>
37 #include <wtf/Forward.h>
38 #include <wtf/Noncopyable.h>
39 #include <wtf/OwnPtr.h>
40 #include <wtf/RefPtr.h>
44 class InjectedScriptManager;
45 #if ENABLE(JAVASCRIPT_DEBUGGER)
46 class InspectorDebuggerAgent;
48 class InspectorBackendDispatcher;
49 class InspectorFrontend;
50 class InspectorFrontendChannel;
51 class InspectorInstrumentation;
52 class InspectorRuntimeAgent;
54 class InstrumentingAgents;
57 class WorkerInspectorController {
58 WTF_MAKE_NONCOPYABLE(WorkerInspectorController);
59 WTF_MAKE_FAST_ALLOCATED;
61 WorkerInspectorController(WorkerContext*);
62 ~WorkerInspectorController();
64 void connectFrontend();
65 void disconnectFrontend();
66 void dispatchMessageFromFrontend(const String&);
69 friend InstrumentingAgents* instrumentationForWorkerContext(WorkerContext*);
71 WorkerContext* m_workerContext;
72 OwnPtr<InspectorState> m_state;
73 OwnPtr<InstrumentingAgents> m_instrumentingAgents;
74 OwnPtr<InjectedScriptManager> m_injectedScriptManager;
75 #if ENABLE(JAVASCRIPT_DEBUGGER)
76 OwnPtr<InspectorDebuggerAgent> m_debuggerAgent;
78 OwnPtr<InspectorRuntimeAgent> m_runtimeAgent;
80 OwnPtr<InspectorFrontendChannel> m_frontendChannel;
81 OwnPtr<InspectorFrontend> m_frontend;
82 RefPtr<InspectorBackendDispatcher> m_backendDispatcher;
87 #endif // ENABLE(WORKERS)
89 #endif // !defined(WorkerInspectorController_h)