2 * Copyright (C) 2009 Apple Inc. All Rights Reserved.
3 * Copyright (C) 2009 Google Inc. All Rights Reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
14 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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27 #ifndef WebGLGetInfo_h
28 #define WebGLGetInfo_h
30 #include "Float32Array.h"
31 #include "Int32Array.h"
32 #include "PlatformString.h"
33 #include "Uint8Array.h"
34 #include "WebGLBuffer.h"
35 #include "WebGLFramebuffer.h"
36 #include "WebGLProgram.h"
37 #include "WebGLRenderbuffer.h"
38 #include "WebGLTexture.h"
39 #include "WebGLVertexArrayObjectOES.h"
41 #include <wtf/PassRefPtr.h>
42 #include <wtf/RefPtr.h>
46 // A tagged union representing the result of get queries like
47 // getParameter (encompassing getBooleanv, getIntegerv, getFloatv) and
48 // similar variants. For reference counted types, increments and
49 // decrements the reference count of the target object.
63 kTypeWebGLFramebuffer,
65 kTypeWebGLObjectArray,
67 kTypeWebGLRenderbuffer,
69 kTypeWebGLUnsignedByteArray,
70 kTypeWebGLVertexArrayObjectOES,
73 WebGLGetInfo(bool value);
74 WebGLGetInfo(const bool* value, int size);
75 WebGLGetInfo(float value);
76 WebGLGetInfo(int value);
77 // Represents the null value and type.
79 WebGLGetInfo(const String& value);
80 WebGLGetInfo(unsigned int value);
81 WebGLGetInfo(PassRefPtr<WebGLBuffer> value);
82 WebGLGetInfo(PassRefPtr<Float32Array> value);
83 WebGLGetInfo(PassRefPtr<WebGLFramebuffer> value);
84 WebGLGetInfo(PassRefPtr<Int32Array> value);
85 // FIXME: implement WebGLObjectArray
86 // WebGLGetInfo(PassRefPtr<WebGLObjectArray> value);
87 WebGLGetInfo(PassRefPtr<WebGLProgram> value);
88 WebGLGetInfo(PassRefPtr<WebGLRenderbuffer> value);
89 WebGLGetInfo(PassRefPtr<WebGLTexture> value);
90 WebGLGetInfo(PassRefPtr<Uint8Array> value);
91 WebGLGetInfo(PassRefPtr<WebGLVertexArrayObjectOES> value);
93 virtual ~WebGLGetInfo();
98 const Vector<bool>& getBoolArray() const;
99 float getFloat() const;
101 const String& getString() const;
102 unsigned int getUnsignedInt() const;
103 PassRefPtr<WebGLBuffer> getWebGLBuffer() const;
104 PassRefPtr<Float32Array> getWebGLFloatArray() const;
105 PassRefPtr<WebGLFramebuffer> getWebGLFramebuffer() const;
106 PassRefPtr<Int32Array> getWebGLIntArray() const;
107 // FIXME: implement WebGLObjectArray
108 // PassRefPtr<WebGLObjectArray> getWebGLObjectArray() const;
109 PassRefPtr<WebGLProgram> getWebGLProgram() const;
110 PassRefPtr<WebGLRenderbuffer> getWebGLRenderbuffer() const;
111 PassRefPtr<WebGLTexture> getWebGLTexture() const;
112 PassRefPtr<Uint8Array> getWebGLUnsignedByteArray() const;
113 PassRefPtr<WebGLVertexArrayObjectOES> getWebGLVertexArrayObjectOES() const;
118 Vector<bool> m_boolArray;
122 unsigned int m_unsignedInt;
123 RefPtr<WebGLBuffer> m_webglBuffer;
124 RefPtr<Float32Array> m_webglFloatArray;
125 RefPtr<WebGLFramebuffer> m_webglFramebuffer;
126 RefPtr<Int32Array> m_webglIntArray;
127 // FIXME: implement WebGLObjectArray
128 // RefPtr<WebGLObjectArray> m_webglObjectArray;
129 RefPtr<WebGLProgram> m_webglProgram;
130 RefPtr<WebGLRenderbuffer> m_webglRenderbuffer;
131 RefPtr<WebGLTexture> m_webglTexture;
132 RefPtr<Uint8Array> m_webglUnsignedByteArray;
133 RefPtr<WebGLVertexArrayObjectOES> m_webglVertexArrayObject;
136 } // namespace WebCore
138 #endif // WebGLGetInfo_h