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33 #include "BaseCheckableInputType.h"
35 #include "FormDataList.h"
36 #include "HTMLInputElement.h"
37 #include "HTMLNames.h"
38 #include "KeyboardEvent.h"
39 #include "RegularExpression.h"
43 using namespace HTMLNames;
45 bool BaseCheckableInputType::saveFormControlState(String& result) const
47 result = element()->checked() ? "on" : "off";
51 void BaseCheckableInputType::restoreFormControlState(const String& state) const
53 element()->setChecked(state == "on");
56 bool BaseCheckableInputType::appendFormData(FormDataList& encoding, bool) const
58 if (!element()->checked())
60 encoding.appendData(element()->name(), element()->value());
64 void BaseCheckableInputType::handleKeydownEvent(KeyboardEvent* event)
66 const String& key = event->keyIdentifier();
67 if (key == "U+0020") {
68 element()->setActive(true, true);
69 // No setDefaultHandled(), because IE dispatches a keypress in this case
70 // and the caller will only dispatch a keypress if we don't call setDefaultHandled().
74 void BaseCheckableInputType::handleKeypressEvent(KeyboardEvent* event)
76 if (event->charCode() == ' ') {
77 // Prevent scrolling down the page.
78 event->setDefaultHandled();
82 bool BaseCheckableInputType::canSetStringValue() const
87 // FIXME: Could share this with BaseButtonInputType and RangeInputType if we had a common base class.
88 void BaseCheckableInputType::accessKeyAction(bool sendToAnyElement)
90 InputType::accessKeyAction(sendToAnyElement);
92 // Send mouse button events if the caller specified sendToAnyElement.
93 // FIXME: The comment above is no good. It says what we do, but not why.
94 element()->dispatchSimulatedClick(0, sendToAnyElement);
97 String BaseCheckableInputType::fallbackValue()
102 bool BaseCheckableInputType::storesValueSeparateFromAttribute()
107 void BaseCheckableInputType::setValue(const String& sanitizedValue, bool, bool)
109 element()->setAttribute(valueAttr, sanitizedValue);
112 bool BaseCheckableInputType::isCheckable()
117 } // namespace WebCore